Player visual options
Player ESP and NPC ESP with enemy, team, nickname, account ID, distance, health, shield, held item, and player kit.
Box (2D and corner), skeleton, head dot, direction, snapline, and max distance stay toggleable so dunes stay readable.
- Player ESP and NPC ESP
- Enemy, team, nickname, account ID
- Distance, health, shield, held item, kit
- Box (2D, corner), skeleton, head dot
- Direction, snapline, max distance
Trampler and radar
Player trampler, NPC trampler, trampler loot, and trampler radar for walkers on Sophie.
Radar options: enable, smooth rotation, label, player, NPC, trampler, item, object, range, and customizable radar size.
- Player and NPC trampler
- Trampler loot and trampler radar
- Radar labels for player, NPC, trampler, item, object
- Smooth rotation, range, custom radar size
Item and object ESP
Item ESP: weapon, ammo, consumable, armor, backpack, valuable/key, resource, and explosive.
Object ESP: container, lock/alarm box, weapon loot, medical loot, food loot, resource loot, valuable loot, shell loot, explosive barrel, naval mine, aurogen crystal, ladder, buried treasure, auto turret, Dreadnaught, trampler turret, captain’s quarters, corpse loot, and projectile shield.
- Weapon, ammo, consumable, armor, backpack
- Valuable/key, resource, explosive
- Containers, lock boxes, loot piles, aurogen
- Turrets, Dreadnaught, trampler turret, buried treasure
Misc, colors, and config
Compass, smoothed compass heading, crosshair style, FPS display, time display, and resolution display.
Custom menu key, panic key, configurable colors, and a config system to save and load. We rebuild after Sand: Raiders of Sophie or BattlEye patches.
- Compass and smoothed heading
- Crosshair, FPS, time, resolution
- Custom menu key and panic key
- Configurable colors, save and load configs